Initialize engine version: 4.0.0f7
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.1407]
    Renderer: NVIDIA GeForce GTX 580
    Vendor:   NVIDIA
    VRAM:     1488 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: H:\VFS Game Design Archive\PULSE-UNITY4.0-RELEASE\BUILDS\Pulse_Prototype_Windows_v1.2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading H:\VFS Game Design Archive\PULSE-UNITY4.0-RELEASE\BUILDS\Pulse_Prototype_Windows_v1.2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: H:\VFS Game Design Archive\PULSE-UNITY4.0-RELEASE\BUILDS\Pulse_Prototype_Windows_v1.2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading H:\VFS Game Design Archive\PULSE-UNITY4.0-RELEASE\BUILDS\Pulse_Prototype_Windows_v1.2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: H:\VFS Game Design Archive\PULSE-UNITY4.0-RELEASE\BUILDS\Pulse_Prototype_Windows_v1.2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading H:\VFS Game Design Archive\PULSE-UNITY4.0-RELEASE\BUILDS\Pulse_Prototype_Windows_v1.2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: H:\VFS Game Design Archive\PULSE-UNITY4.0-RELEASE\BUILDS\Pulse_Prototype_Windows_v1.2_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading H:\VFS Game Design Archive\PULSE-UNITY4.0-RELEASE\BUILDS\Pulse_Prototype_Windows_v1.2_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: H:\VFS Game Design Archive\PULSE-UNITY4.0-RELEASE\BUILDS\Pulse_Prototype_Windows_v1.2_Data\Managed\XInputDotNetPure.dll (this message is harmless)
Loading H:\VFS Game Design Archive\PULSE-UNITY4.0-RELEASE\BUILDS\Pulse_Prototype_Windows_v1.2_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
- Completed reload, in  0.046 seconds
desktop: 1920x1200 59Hz; virtual: 3520x1200 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=v/1&swfid=7760&url=http%3A%2F%2Flocalhost%2F&449115Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

CREDITS
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

LEVEL SELECT
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Sound Controller loaded with 2 objects.
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

{"h91974":"55544","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 18541. Operation took 17.119747 ms.
Sound Controller loaded with 2067 objects.
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NEW CHECKPOINT = Checkpoint
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=c/Menu_LevelSelect/~p/1&swfid=7760&url=http%3A%2F%2Flocalhost%2F&565976Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h91974":"55544","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

PressurePlateCollide has an empty activatable object slot.
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

PressurePlateCollide has an empty activatable object slot.
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

PressurePlateCollide has an empty activatable object slot.
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

PressurePlateCollide has an empty activatable object slot.
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

PressurePlateCollide has an empty activatable object slot.
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=h/PlayerPos_MokoThrow/L1_P3a_BAKE_MokoThrow/46/87~h/PlayerPos_MokoThrow/L1_P3a_BAKE_MokoThrow/68/87&swfid=7760&url=http%3A%2F%2Flocalhost%2F&217561Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h91974":"55544","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

PressurePlateCollide has an empty activatable object slot.
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=t/y/1&swfid=7760&url=http%3A%2F%2Flocalhost%2F&160377Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h30927":"18793","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=h/PlayerPos_MokoThrow/L1_P3a_BAKE_MokoThrow/225/98~h/PlayerPos_MokoThrow/L1_P3a_BAKE_MokoThrow/220/160&swfid=7760&url=http%3A%2F%2Flocalhost%2F&980130Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h23804":"18567","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

I SEE YOU LITTLE Moko!
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

I SEE YOU LITTLE Moko!
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=h/PlayerPos_MokoThrow/L1_P3a_BAKE_MokoThrow/216/165~h/PlayerPos_MokoThrow/L1_P3a_BAKE_MokoThrow/210/173~t/n/2&swfid=7760&url=http%3A%2F%2Flocalhost%2F&829683Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h82568":"7341","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=&swfid=7760&url=http%3A%2F%2Flocalhost%2F&489465Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h30927":"18793","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NEW CHECKPOINT = Checkpoint
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=&swfid=7760&url=http%3A%2F%2Flocalhost%2F&141050Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h57351":"62211","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=h/PlayerPos_MokoThrow/L1_P3a_BAKE_MokoThrow/98/252~t/n/3&swfid=7760&url=http%3A%2F%2Flocalhost%2F&941615Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h80319":"52945","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=h/PlayerPos_MokoThrow/L1_P3a_BAKE_MokoThrow/209/230~h/PlayerPos_MokoThrow/L1_P3a_BAKE_MokoThrow/280/233&swfid=7760&url=http%3A%2F%2Flocalhost%2F&449219Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h90143":"57402","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Controller: Failed to destroy sfx_Boss01_Growl03
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

I SEE YOU LITTLE Moko!
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NEW CHECKPOINT = Checkpoint
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NEW CHECKPOINT = Checkpoint
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=h/PlayerPos_MokoThrow/L1_P3a_BAKE_MokoThrow/309/219~t/n/4&swfid=7760&url=http%3A%2F%2Flocalhost%2F&67357Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h57351":"62211","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=&swfid=7760&url=http%3A%2F%2Flocalhost%2F&545611Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h94914":"40851","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

PLAY
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=h/PlayerPos_MokoThrow/L1_P3a_BAKE_MokoThrow/372/308~h/PlayerPos_MokoThrow/L1_P3a_BAKE_MokoThrow/362/360&swfid=7760&url=http%3A%2F%2Flocalhost%2F&54945Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h73142":"46066","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=t/n/5&swfid=7760&url=http%3A%2F%2Flocalhost%2F&341178Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h78249":"84557","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

MokoRecepticle has an empty activatable object slot.
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

MokoRecepticle has an empty activatable object slot.
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=h/PlayerPos_MokoThrow/L1_P3a_BAKE_MokoThrow/442/408~h/PlayerPos_MokoThrow/L1_P3a_BAKE_MokoThrow/464/432&swfid=7760&url=http%3A%2F%2Flocalhost%2F&564280Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h57351":"62211","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 928 unused Assets to reduce memory usage. Loaded Objects now: 24243. Operation took 32.315768 ms.
Sound Controller loaded with 2203 objects.
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NEW CHECKPOINT = Checkpoint
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=c/L1_P3a_BAKE_Complete/~c/L1_P3b_BAKE_QuitToMenu/~t/n/6&swfid=7760&url=http%3A%2F%2Flocalhost%2F&46113Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h31294":"55880","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2774 unused Assets to reduce memory usage. Loaded Objects now: 3495. Operation took 88.529453 ms.
CREDITS
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

LEVEL SELECT
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Sound Controller loaded with 2 objects.
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2290 unused Assets to reduce memory usage. Loaded Objects now: 7596. Operation took 71.345106 ms.
Sound Controller loaded with 673 objects.
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=c/Menu_LevelSelect/~t/n/7&swfid=7760&url=http%3A%2F%2Flocalhost%2F&3119Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h30927":"18793","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=&swfid=7760&url=http%3A%2F%2Flocalhost%2F&259552Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h16206":"20030","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=&swfid=7760&url=http%3A%2F%2Flocalhost%2F&73026Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h91974":"55544","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=t/n/8&swfid=7760&url=http%3A%2F%2Flocalhost%2F&972800Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h76933":"18541","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=&swfid=7760&url=http%3A%2F%2Flocalhost%2F&582361Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h24000":"65676","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Can not play a disabled audio source
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Audio/AudioSource.cpp Line: 318)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Can not play a disabled audio source
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Audio/AudioSource.cpp Line: 318)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Can not play a disabled audio source
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Audio/AudioSource.cpp Line: 318)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=c/L1_Outro_BAKE_Complete/~t/n/9&swfid=7760&url=http%3A%2F%2Flocalhost%2F&388872Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h2293":"11344","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Can not play a disabled audio source
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Audio/AudioSource.cpp Line: 318)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Can not play a disabled audio source
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Audio/AudioSource.cpp Line: 318)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=&swfid=7760&url=http%3A%2F%2Flocalhost%2F&645305Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h31294":"55880","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Can not play a disabled audio source
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Audio/AudioSource.cpp Line: 318)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.padVibration (Single big, Single small) [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=&swfid=7760&url=http%3A%2F%2Flocalhost%2F&154640Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

{"h90143":"57402","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: XInputInterface
  at (wrapper managed-to-native) XInputDotNetPure.Imports:XInputGamePadSetState (uint,single,single)

  at XInputDotNetPure.GamePad.SetVibration (PlayerIndex playerIndex, Single leftMotor, Single rightMotor) [0x00000] in <filename unknown>:0 

  at XInput.stopPadVibration () [0x00000] in <filename unknown>:0 

  at CameraController.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 733 unused Assets to reduce memory usage. Loaded Objects now: 1943. Operation took 22.624688 ms.
CREDITS
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

LEVEL SELECT
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Sound Controller loaded with 2 objects.
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Sending data to http://gf6cdeba6142c4ab7.api.playtomic.com/tracker/q.aspx?q=t/n/10&swfid=7760&url=http%3A%2F%2Flocalhost%2F&98473Z
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

{"h77413":"26379","Status":1,"ErrorCode":0}
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

